Square Enix has revealed a limited edition for Murdered: Soul Suspect! The limited edition includes a secret journal from the game with unseen files about the murders and free access to a digital strategy map.
The Limited Edition will include a copy of the journal used by Ronan and Joy to hunt down the killer and features written and visual clues about the murders terrorizing Salem. It will also include free access to an Interactive Digital Strategy Map. With the aid of the map, you will be able to seek out hundreds of collectibles, detect side quests and find all of Salem’s haunting landmarks. The map will be accessible via computer or tablet.
More info about Murdered Soul Suspect!
Murdered: Soul Suspect™ challenges gamers to solve the hardest case of all… their own murder. Ronan O’Connor, a detective with the Salem police, has his life brought to a brutal end by a masked killer.
Caught in the purgatorial world of Dusk he must combine his investigative skills with powerful supernatural abilities to uncover the shocking link between his own death and a series of killings terrifying the town of Salem. This supernatural detective thriller will be available June 5th in Sweden, June 6th in Norway, Finland, Denmark and rest of the world for the Xbox One and Xbox 360 games and entertainment systems from Microsoft, the PlayStation®4 and PlayStation®3 computer entertainment systems and Windows PC.
Starting the hunt for his killer, slain detective, Ronan O’Connor, discovers that he was not the first to die and is unlikely to be the last. Watch this latest trailer for Murdered: Soul Suspect™ to find out what other secrets are buried in Salem.
Murdered: Soul Suspect™ challenges gamers to solve the hardest case of all… their own murder. The game will take players into a whole new realm of mystery where the case is personal and the clues just out of reach. This supernatural detective thriller will be available June 2014 for the Xbox One and Xbox 360 games and entertainment systems from Microsoft, the PlayStation®4 and PlayStation®3 computer entertainment systems and Windows PC
For more information about the game, visit:
• Community site: http://murdered.com
• Facebook page: https://facebook.com/Murdered
• Twitter feed: https://twitter.com/Murdered
• Official forum: http://forums.murdered.com
Most people think that death is the end, but for Ronan O’Connor, a Salem police detective with a chequered past, it is just the beginning.
When Ronan is caught in a violent burglary, his life is brought to an untimely and brutal end. Shocked to find himself in the afterlife, his only escape from the limbo world of ‘Dusk’ is to hunt down his killer using new-found supernatural abilities.
Set in Salem Massachusetts, players have the freedom to explore the New England-style wooden houses, narrow streets, gothic churches and historical landmarks for clues. They will need to battle demonic spirits to preserve their souls whilst uncovering the shocking revelations about who is responsible for their death.
Have a peek at this little behind-the-scenes on the making of Murdered: Soul Suspect with the concept art shown below including notes from one of the artists!
Early on in the game we needed to identify how populated the town would be. To make sure we got an appropriate sense of life in the world. This concept was specifically designed to establish that for this investigation moment on the street.
We knew we had to establish an appropriate presentation for the graffiti collectible in the game. Here in the apartments is the first time the player encounters this collectible. This concept allowed us to establish some rules around where and how these collectibles are presented. For instance, the discrete images in the whole presentation would disappear over a bright environment. We had to make sure that our lighting and textures provided a dark space for this presentation to really sing.
For this early concept, we really wanted to establish a sense of investigation. The direction here was to establish mood and tone through atmosphere lighting and palette. You can really see the dichotomy between the warm and cold values that continued on to influence the look and feel of the whole game.
Stay tuned for more art and announcements in the future!