Polygon has interviewed Final Fantasy XV director Hajime Tabata and discussed about the upcoming demo, titled as Final Fantasy XV: Episode Duscae. During the interview Tabata reveals that they first planned to make the car be available to drive in the demo, but they didn’t want people to be mistaken and think that Final Fantasy has become a driving game.
“Originally we were planning on making the car be available to drive throughout the world and throughout the demo,” Tabata told Polygon. “But we didn’t want people to mistake it and think ‘When did Final Fantasy become a driving game?'”
Tabata also stressed that instead of that, they are planning to “take things down a notch” and focus more on the character and exploration in the game’s seamless world. He also added that there will be “extreme improvement and evolvement” in Final Fantasy XV and they want to show new updates for the fans one step a time to avoid making too big changes too suddenly.
“You’ll be able to experience the starting point of what an open-world Final Fantasy would potentially feel like,” Tabata said. “You’ll really be able to experience that seamless Final Fantasy world within the demo itself, but then if you play it, you’ll still really get a sense that it’s a Final Fantasy game. You’ll get that balance within the demo.”
“We’ve re-thought the demo in order for it to be more playable and accessible to people who know the franchise,” Tabata said.
Polygon promised a full interview next week, so we are getting new details soon!
Categories: FINAL FANTASY XV