Square Enix’s Crowdfunding Program “Collective” Opens for Developers after Pilot Phase

Tuque Games’ World War Machine 
first game going through to crowdfunding

Square Enix Collective has opened its doors fully for developers to submit original game ideas. According to the company, teams can now access the site’s CMS directly and upload pitches which, once submitted and checked against submission criteria, could then be published on the Collective platform.

According to press release: “Following the completion of the initial three-project pilot phase, the Collective platform has undergone some additional development work taking into account developer and consumer feedback and is now ready for the full live launch.”

“The pilot phase went really well, we learned so much during the test month and the teams we worked with; Tuque Games, Kitfox Games and Ruffian Games, have given great and useful feedback.“Now it’s over to you as we open up the platform on an ongoing basis, and see what sort of ideas come in, from developers all around the world and what gamers think of those ideas.”

Phil Elliott, project lead for Collective. 


Collective is now open for new submissions and pitches will be published every Monday, starting when the first pitches are received. Are you a indie developer who is interested in Square Enix’s crowdfunding program? A full list of submission criteria can be found from here.

The first of the teams to come through the pilot phase, Tuque Games, with World War Machine will begin a crowdfunding campaign via a Collective/Indiegogo campaign page towards the end of April.

 “World War Machine obviously caught the eye of a lot of people. With 90% of those who voted on the project indicating potential backing through crowdfunding, we’re very happy that Tuque Games decided to accept our offer for continued support on Indiegogo, we’ll let you know when the campaign page is live.”

The option for teams to use older Eidos IP (Gex, Fear Effect and Anachronox) will be added at a later date as the details are finalised. Collective aims to be a fully transparent platform and all details will be shared in the developer terms of use. This means that at this time Collective will only accept original ideas.

Square Enix’s Collective was recently nominated for a GamesIndustry Innovation Award, in the ‘Innovation in Business’ category, alongside companies such as Kickstarter, Valve, Supercell and Disney.

1 reply »

  1. So awesome to see Square Enix providing support to indie/smaller developers! This will make game industry even more healthier! Looking forward to the results.

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