STAR OCEAN 5: INTEGRITY & FAITHLESSNESS Publisher: Square Enix Developer: tri-Ace Platforms: PlayStation 3 & PlayStation 4 Producer: Shuichi Kobayashi Director: Hiroshi Ogawa Lead Programmer: Yoshiharu Gotanda Character Designer: Akira Yasuda Star Ocean series continues as the fifth installments heads to PlayStation 4 and PlayStation 3. Developed by […]
Multiple developers have been discussing about their future plans in 107 developers interview by Dengeki, reveals Blog Esuteru. One of them was the Drakengard / Nier director Taro Yoko. In the interview, he teases a new project: “I can’t yet talk about my latest project because I would be […]
Tetsuya Nomura (Final Fantasy XV director) has given a very short video interview to DC Entertainment during the San Diego Comic Con 2014. He didn’t reveal anything about his games, but he quickly summarized his work on the new Batman figure he had designed for DC. Even though […]
Dengeki has made a short interview with Tsuyoshi Sekito, who is the main composer of the upcoming 3DS action RPG game, Final Fantasy Explorer. You may also know his work from the games such as The Last Remnant, Final Fantasy (composing & arrangement in multiple title) and SaGa. […]
Drakengard 3 is out now in North America. In Europe, the game will be available on the PS Store as the store updates later today. Here is a very interesting interview video of Taro Yoko, the creative director of Drakengard 3, talking about philosophies of violence and how […]
We’re very honored to finally release our special interview with Language! The band consists of Kaori (Vocal), Yosuke Kakegawa (Guitar/Computer) and Naoyuki Honzama (Bass/Computer). You may know them from their earlier music, but also from “Ouroboros Festival” song in Lightning Returns: Final Fantasy XIII. As our very own Johnny […]
“Known for his captivating and memorable compositions on the score of NIER, Sound Director Keiichi Okabe discusses the evolution and inspiration of the Drakengard 3 soundtrack. A member of the music production group MONACA, Okabe presents his unique take on his team’s role in game production and how […]