Dreams of Ice

Prepare Yourself for Final Fantasy XIV: Dreams of Ice | Out Now

Dreams of Ice

Can you already feel the cold wind the and snowflakes touching your cheek? That’s not surprising, since the Final Fantasy XIV: Dreams of Ice Patch 2.4 is out now! The new free update sure won’t leave the players cold since it includes a multitude of refinements and additions such as new dungeons, trials, gear, a job and more. There will be some changes to the currency policies and rewards, as the new Allagan tomestones of poetics become available. And what would the new boss fights or the dungeons be without new music? Prepare for eargasms!

It’s Time To Level Up And Get A New Style!

The item level will be rising to 135 and the new gear will be available for purchase or as rewards from raids. You can also get a new hairstyle from the aesthetician. Gil rewards have been added to the chest in Syrcus Tower and the weekly limitation on items has been abolished. With the normal dungeons and the trials, the players can now receive rewards as many times as desired. These new changes will ease your pain to get the item level higher than before. The drop rate for Atma crystals, Mirror of the Whorl and the Extreme primal battle rewards have been increased as well!

Bye Bye Mythologies! – Let’s Welcome Poetics!

“Allanga Tomestones of Mythology” will be replaced by “Allagan Tomestones of Soldiery”. The weekly limitation on Allagan Tomestones of Soldiery has been removed. If you are currently carrying the Mythologies, they can be exchanged to the Allanga Tomestones of Soldiery at 1/4 the previous cost from Auriana and G’jusana in Revenant’s Toll. The patch also introduced the players with new currency, Allagan tomestones of poetics. Only 450Allagan tomestones of poetics can be obtained per week, up to a maximum of 2,000 tomestones.

Below you can see some changes in item prices:
Item Name Before (Mythology) After(Soldiery)
Superior Enchanted Ink 500 250
Radz-at-Han Quenching Oil 225 110
Thavnairian Mist 300 150
Trials of the Braves 1,500 500
Mysterious Map 800 400
Wide-eyed Fawn 30 15
Dust Bunny 30 15
Fledgling Dodo 30 15
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NEW ACHIEVEMENTS

Achievement Requirements
Dreams of Ice Complete the quest “Let Us Cling Together.”
Uncoiled Complete the quest “Alisaie’s Path.”
Imagine Dragon Complete the quest “Feast of Famine.”
Go Big or Go Home VIII Catch 94 different varieties of big fish.
Go Big or Go Home IX Catch 100 different varieties of big fish.
Go Big or Go Home X Catch 106 different varieties of big fish.
Leaving a Better Impression I Receive 1,500 player commendations.
Leaving a Better Impression II Receive 3,000 player commendations.
Remapping the Realm: Sunken Temple of Qarn Discover every location within the Sunken Temple of Qarn (Hard).
Remapping the Realm: Sastasha Discover every location within Sastasha (Hard).
Mapping the Realm: Snowcloak Discover every location within Snowcloak.
Out of a Bind I Complete the Final Coil of Bahamut.
Out of a Bind II Complete the Final Coil of Bahamut 5 times.
Out of a Bind III Complete the Final Coil of Bahamut 10 times.
Mapping the Realm: The Final Coil of Bahamut I Discover every location within the first turn of the Final Coil of Bahamut.
Mapping the Realm: The Final Coil of Bahamut II Discover every location within the second turn of the Final Coil of Bahamut.
Let it Go Defeat Shiva in the Akh Afah Amphitheatre (Extreme).
Come on, Rogue I Achieve rogue level 10.
Come on, Rogue II Achieve rogue level 20.
Come on, Rogue III Achieve rogue level 30.
Come on, Rogue IV Achieve rogue level 40.
Come on, Rogue V Achieve rogue level 50.
Bump on a Log: Rogue Complete all rogue entries in the hunting log.
Against the Ninja Complete the ninja job quest “XXXXXX.”
Yoshimitsu’s Island Obtain a pair of Yoshimitsu in the quest “A Relic Reborn.”

NEW DUNGEONS

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SNOWCLOAK

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 80 or above
Party Size Four players
Time Limit 90 minutes

Entry Requirements

Quest The Path of the Righteous
Required Level Disciple of War or Magic level 50
Location NPC: Drillemont
Prerequisites Players must first complete the quest “First Blood.”


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SASTASHA (HARD)

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 80 or above
Party Size Four players
Time Limit 90 minutes

Entry Requirements

Quest It’s Definitely Pirates
Required Level Disciple of War or Magic level 50
Location Mor Dhona (X:22 Y:8)
NPC: Bloezoeng
Prerequisites Players must first complete the main scenario quest “The Ultimate Weapon.”


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THE SUNKEN TEMPLE OF QARN (HARD)

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 80 or above
Party Size Four players
Time Limit 90 minutes

Entry Requirements

Quest The Wrath of Qarn
Required Level Disciple of War or Magic level 50
Location Mor Dhona (X:22 Y:8)
NPC: Hugubert
Prerequisites Players must first complete the main scenario quest “The Ultimate Weapon,” and have cleared the original Sunken Temple of Qarn dungeon.

ffxiv_screenshot_partch2_1413464735.4_16.10.2014_01

THE FINAL COIL OF BAHAMUT COIL

Level Requirement Disciple of War or Magic level 50
Item Level Requirement
Party Size Eight players(*
Time Limit 90 minutes

* Parties can only enter by speaking with Erkenrad in northern Thanalan (X:19, Y:20) after forming a group of eight players.

Entry Requirements

Quest Fragments of Truth
Required Level Disciple of War or Magic level 50
Location The Waking Sands (X:6 Y:4)
NPC: Urianger
Prerequisites Players must first complete the quest “Alisaie’s Resolve.”

NEW TRIALS

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THE AKH AFAH AMPHITHEATRE (HARD)

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 80 or above
Party Size Eight players
Time Limit 60 minutes

Entry Requirements

Quest The Instruments of Our Deliverance
Required Level Disciple of War or Magic level 50
Location The Rising Stones (X:6 Y:5)
NPC: Minfilia
Prerequisites Players must first complete the main scenario quest “A Simple Plan.”

THE AKH AFAH AMPHITHEATRE (EXTREME)

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 95 or above
Party Size Eight players
Time Limit 60 minutes

Entry Requirements

Quest Drop Dead Shiva
Required Level Disciple of War or Magic level 50
Location The Waking Sands (X:6 Y:4)
NPC: Urianger
Prerequisites Players must first complete the quest “Let Us Cling Together,” and have cleared The Striking Tree (Extreme).

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THE DRAGON’S NECK

Level Requirement Disciple of War or Magic level 50
Item Level Requirement Average item level 80 or above
Party Size Eight players
Time Limit 60 minutes

Entry Requirements

Quest The Coliseum Conundrum
Required Level Disciple of War or Magic level 50
Location Ul’dah – Steps of Thal (X:14 Y:10)
NPC: Briardien
Prerequisites Players must first complete the quest “The Trouble with Truffles.” (More details about this mission at “Hildibrand”)

 

NEW CLASS & JOB

ROGUE / NINJA

Rogue is a melee DPS class that dual-wields 2 dagger weapons and becomes the job Ninja at level 30. Rogue moves faster and takes reduced damage. When thinking about attributes for the rogue, it’s good to focus on dexterity which affects physical ranged damage, melee damage dealt by rogues and ninjas, as well as parry and block rates, and strength, which affects physical melee damage, as well as damage prevented by parrying and blocking.

The Ninja job can be accuired by leveling up the Rogue to 30lv and Pugilist to 15lv. The new job focused on evading and dealing physical and elemental damage. It’s speciality is The Ninjutsu action that can perform one of several specific actions based on the combination of mudras made immediately beforehand. These individual actions can only be executed by using Ninjutsu, and cannot be assigned to the hotbar, nor activated from the Actions & Traits interface. The ninja shares some of the cross class action with the pugilist and the lancer.

Class/Job Action Description
Rogue / Ninja Spinning Edge Delivers an attack with a potency of 150.
Perfect Dodge Completely avoid the next physical attack. Duration:5s
Gust Slash Delivers an attack with a potency of 100.
Combo Action: Spinning Edge Combo Potency: 200
Kiss of the Wasp Apply wasp venom to your weapon, increasing damage dealt by 20%.
Changes the additional effect for Jugulate to Stun Duration: 2s
Shares a recast timer with Kiss of the Viper and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse.
Mutilate Delivers an attack with a potency of 60.
Additional Effect: Damage over time Potency: 30 Duration: 30s
Hide Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action, including Hide.
Assassinate Delivers an attack with a potency of 200.
Can only be executed when target’s HP is below 20%.
Throwing Dagger Delivers a ranged attack with a potency of 120.
Mug Delivers an attack with a potency of 140.
Additional Effect: Increases the amount of items dropped by target if Mug is the finishing blow.
Viper Venom Effect: Changes additional effect to absorb 50% of damage as HP
Goad Refreshes TP of a single party member. Duration: 30s
Sneak Attack Delivers an attack with a potency of 300.
500 when executed in front of target.
Can only be executed when under the effect of Hide, and shares a recast timer with Trick Attack.
Dancing Edge Delivers an attack with a potency of 100.
Combo Action: Gust Slash
Potency increased to 260 when executed from a target’s flank during combo. Combo Bonus: Decreases target’s slashing resistance by 10% and HP recovery via healing magic by 20% Duration: 20s
Cannot be stacked with the Storm’s Eye status.
Kiss of the Viper Apply snake venom to your weapon, increasing damage dealt by 20%.
Changes the additional effect for Mug to absorb 50% of damage as HP.
Shares a recast timer with Kiss of the Wasp, and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse.
Death Blossom Delivers an attack with a potency of 100 to all nearby enemies.
Aeoilian Edge Delivers an attack with a potency of 100.
Combo Action: Gust Slash Potency: 320
Jugulate Delivers an attack with a potency of 80.
Additional Effect: Silence Duration: 1s
Wasp Venom Effect: Changes the additional effect for Jugulate to Stun Duration: 2s
Shadow Fang Delivers an attack with a potency of 100.
Combo Action: Spinning Edge Combo Potency: 200
Combo Bonus: Damage over time Potency: 40
Duration: 18s
Trick Attack Delivers an attack with a potency of 240.
400 when executed from behind target.
Rear Bonus: Increases target’s damage taken by 10% Duration: 10s
Can only be executed when under the effect of Hide, and shares a recast timer with Sneak Attack.
Ninja Ten Make the ritual mudra hand gesture for “heaven.” Duration: 5s
Shares a recast timer with the mudras Chi and Jin.
Ninjutsu Executes a specific ninjutsu action coinciding with the combination of mudras made immediately beforehand.
If any other ability, spell, or weaponskill is used before the mudras are combined and the ninjutsu executed, the action will fail.
The recast timer will begin cooldown upon ninjutsu execution, or when a mudra timer runs out.
Shares a recast timer with the mudras Ten, Chi, and Jin.
Chi Make the ritual mudra hand gesture for “earth.” Duration: 5s
Shares a recast timer with the mudras Ten and Jin.
Shukuchi Move quickly to the specified location.
Cannot use when bound.
Jin Make the ritual mudra hand gesture for “man.” Duration: 5s
Shares a recast timer with the mudras Ten and Chi.
Kassatsu Resets the ninjutsu recast timer while ensuring critical damage for the next ninjutsu action. Duration: 15s
Fuma Shuriken Delivers a ranged ninjutsu attack with a potency of 240.
Mudra Combination: Any one of the Ten, Chi, or Jin mudra
Katon Delivers fire damage with a potency of 180 to target and all enemies near it.
Mudra Combination: Chi→Ten or Jin→Ten
Raiton Delivers lightning damage with a potency of 360.
Mudra Combination: Ten→Chi or Jin→Chi
Hyoton Delivers ice damage with a potency of 140.
Additional Effect: Bind Duration: 15s (PvP 12s)
Mudra Combination: Ten→Jin or Chi→Jin
Huton Increases attack speed by 15%. Duration: 70s
Mudra Combination: Jin→Chi→Ten or Chi→Jin→Ten
Doton Creates a patch of corrupted earth, dealing damage with a potency of 30 to any enemies who enter.
Duration: 24s
Additional Effect: Heavy (while upon corrupted earth)
Mudra Combination: Ten→Jin→Chi or Jin→Ten→Chi
Suiton Delivers water damage with a potency of 180.
Additional Effect: Grants the caster Suiton Duration: 10s
Mudra Combination: Ten→Chi→Jin or Chi→Ten→Jin
Rabbit Medium Thumpity thump thump, thumpity thump thump…

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NEW QUESTS: ROGUE

Quest Required Level and Location
So You Want to Be a Rogue Level 1
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Lonwoerd
Players must first complete the level 10 class quest for one of the initial battle classes, and unlock the armoury system.
My First Daggers Level 1
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Lonwoerd
Players must first complete the quest “So You Want to Be a Rogue.”
Stabbers in Yer Fambles Rogue level 1
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “My First Daggers.”
A Dainty Dilemma Rogue level 5
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Stabbers in Yer Fambles.”
Stray into the Shadows Rogue level 10
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “A Dainty Dilemma.”
Stifled Screams Rogue level 15
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Stray into the Shadows.”
Slave to the Code Rogue level 15
Western La Noscea (X:27 Y:28)
NPC: Jacke”
Players must first complete the quest “Stifled Screams.”
Grinners in the Mist Rogue level 20
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Slave to the Code.”
Sweet Sorrows Rogue level 25
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Grinners in the Mist.”
Market for Death Rogue level 30
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Sweet Sorrows.”
Cloying Victory Rogue level 30
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Market for Death.”

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NEW QUESTS: NINJA

Quest Required Level and Location
Peasants by Day, Ninjas by Night Rogue level 30 / Pugilist level 15
Limsa Lominsa – Lower Decks (X:8 Y:16)
NPC: Jacke”
Players must first complete the quest “Cloying Victory.”
My First Mudra Ninja level 30
Eastern La Noscea (X:20 Y:26)
NPC: Oboro
Players must first complete the quest “Peasants by Day, Ninjas by Night.”
Killer Combinations Ninja level 35
Eastern La Noscea (X:21 Y:26)
NPC: Tsubame
Players must first complete the quest “My First Mudra.”
Once Upon a Time in Doma Ninja level 35
Eastern La Noscea (X:20 Y:26)
NPC: Oboro
Players must first complete the quest “Killer Combinations.”
Pirates versus Ninjas Ninja level 40
Eastern La Noscea (X:20 Y:26)
NPC: Oboro
Players must first complete the quest “Once Upon a Time in Doma.”
Ninja Bathin’ Ninja level 40
Upper La Noscea (X:30 Y:22)
NPC: Oboro
Players must first complete the quest “Pirates versus Ninjas.”
Tough Guys Ninja level 45
Eastern La Noscea (X:20 Y:26)
NPC: Oboro
Players must first complete the quest “Ninja Bathin’.”
The Crow Knows Ninja level 45
Middle La Noscea (X:17 Y:7)
NPC: Oboro
Players must first complete the quest “Tough Guys.”
Master and Student Ninja level 50
Eastern La Noscea (X:20 Y:26)
NPC: Oboro
Players must first complete the quest “The Crow Knows.”

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ALL NEW QUESTS 

Quest Required Level and Location
Traitor in the Midst Disciple of War or Magic level 50
The Rising Stones (X:6 Y:5)
NPC: Minfilia
Players must first complete the main scenario quest “Brave New Companions.”
Back and Fourth Disciple of War or Magic level 50
Ul’dah – Steps of Nald (X:8 Y:9)
NPC: Ilberd
Players must first complete the main scenario quest “Traitor in the Midst.”
Coming to Terms Disciple of War or Magic level 50
The Rising Stones (X:6 Y:6)
NPC: Alphinaud
Players must first complete the main scenario quest “Back and Fourth.”
The Intercession of Saints Disciple of War or Magic level 50
Coerthas Central Highlands (X:26 Y:17)
NPC: Alphinaud
Players must first complete the main scenario quest “Coming to Terms.”
Strength in Unity Disciple of War or Magic level 50
Coerthas Central Highlands (X:26 Y:17)
NPC: Alphinaud
Players must first complete the main scenario quest “The Intercession of Saints.”
Dark Words, Dark Deeds Disciple of War or Magic level 50
Coerthas Central Highlands (X:12 Y:17)
NPC: Drillemont
Players must first complete the main scenario quest “Strength in Unity.”
First Blood Disciple of War or Magic level 50
Coerthas Central Highlands (X:12 Y:17)
NPC: Drillemont
Players must first complete the main scenario quest “Dark Words, Dark Deeds.”
The Path of the Righteous Disciple of War or Magic level 50
Coerthas Central Highlands (X:12 Y:17)
NPC: Drillemont
Players must first complete the main scenario quest “First Blood.”
For the Greater Good Disciple of War or Magic level 50
Coerthas Central Highlands (X:3 Y:21)
NPC: Alphinaud
Players must first complete the main scenario quest “The Path of the Righteous.”
Tendrils of Intrigue Disciple of War or Magic level 50
Coerthas Central Highlands (X:26 Y:28)
NPC: Alphinaud
Players must first complete the main scenario quest “For the Greater Good.”
Chasing Ivy Disciple of War or Magic level 50
New Gridania (X:10 Y:11)
NPC: Ilberd
Players must first complete the main scenario quest “Tendrils of Intrigue.”
Doman Connection Disciple of War or Magic level 50
New Gridania (X:11 Y:11)
NPC: Ilberd
Players must first complete the main scenario quest “Chasing Ivy.”
In Flagrante Delicto Disciple of War or Magic level 50
South Shroud (X:23 Y:25)
NPC: shinobi
Players must first complete the main scenario quest “Doman Connection.”
A Simple Plan Disciple of War or Magic level 50
The Rising Stones (X:6 Y:5)
NPC: Minfilia
Players must first complete the main scenario quest “In Flagrante Delicto.”
The Instruments of Our Deliverance Disciple of War or Magic level 50
The Rising Stones (X:6 Y:5)
NPC: Minfilia
Players must first complete the main scenario quest “A Simple Plan.”
The Road Less Traveled Disciple of War or Magic level 50
Coerthas Central Highlands (X:3 Y:21)
NPC: Moenbryda
Players must first complete the main scenario quest “The Instruments of Our Deliverance.”
Eyes Unclouded Disciple of War or Magic level 50
Coerthas Central Highlands (X:26 Y:17)
NPC: Alphinaud
Players must first complete the main scenario quest “The Road Less Traveled.”
??? Disciple of War or Magic level 50
The Rising Stones (X:6 Y:5)
NPC: Minfilia
Players must first complete the main scenario quest “Eyes Unclouded.”
Let Us Cling Together Disciple of War or Magic level 50
Northern Thanalan (X:17 Y:18)
NPC: Alphinaud
???

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NEW CHRONICLES OF A NEW ERA

Quest Required Level and Location
Fragments of Truth Disciple of War or Magic level 50
The Waking Sands (X:6 Y:4)
NPC: Urianger
Players must first complete the quest “Alisaie’s Resolve.”
Alisaie’s Path Disciple of War or Magic level 50
Northern Thanalan (X:20 Y:17)
NPC: Alisaie
Players must first complete the quest “Fragments of Truth,” and have completed The Final Coil of Bahamut – Turn 4.
Drop Dead Shiva Disciple of War or Magic level 50
The Waking Sands (X:6 Y:4)
NPC: Urianger
Players must first complete the main scenario quest “Let Us Cling Together,” and have completed The Stiking Tree (Extreme).

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HILDIBRAND

Quest Required Level and Location
Eight-armed and Dangerous Disciple of War or Magic level 50
Eastern La Noscea (X:32 Y:30)
NPC: Ellie
Players must first complete the quest “A Case of Indecency.”
What Price Victory Disciple of War or Magic level 50
Ul’dah – Steps of Nald (X:8 Y:11)
NPC: Hildibrand
Players must first complete the quest “Eight-armed and Dangerous.”
The Trouble with Truffles Disciple of War or Magic level 50
Ul’dah – Steps of Nald (X:8 Y:11)
NPC: Hildibrand
Players must first complete the quest “What Price Victory.”
The Coliseum Conundrum Disciple of War or Magic level 50
Ul’dah – Steps of Thal (X:14 Y:10)
NPC: Briardien
Players must first complete the quest “The Trouble with Truffles.”

DELIVERY MOOGLE 

Quest Required Level and Location
Death of a Mailman Disciple of War or Magic level 50
Limsa Lominsa – Lower Decks (X:10 Y:11)
NPC: Deputy Postmoogle
Carrier level 12
All in the Family Disciple of War or Magic level 50
Limsa Lominsa – Lower Decks (X:10 Y:11)
NPC: Deputy Postmoogle
Carrier level 13
Duel Personalities Disciple of War or Magic level 50
Limsa Lominsa – Lower Decks (X:10 Y:11)
NPC: Deputy Postmoogle
Carrier level 13
 
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