“NieR Automata” Gameplay Premiere Reveals High Speed Action [Official]


Today at Paris Game Show 2015, Square Enix revealed that the upcoming Platinum Games -developed “NieR New Project” is officially titled as NieR Automata. By showing a brand new trailer featuring behind the scenes footage from the studio, they also premiered gameplay for the audience. Similar to Platinum Games’ previous products, NieR Automata features high speed action and over the top battle sequences yet still remains loyal to its role-playing roots.

NieR Automata‘s development team consists of producer Yosuke Saito (DRAGON QUEST X / NieR), director Yoko Taro (Drakengard / NieR), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY XIV /BRAVELY DEFAULT), game designer Takahisa Taura from PlatinumGames (Metal Gear Rising: Revengeance), and composer Keiichi Okabe from MONACA, (TEKKEN / Drakengard / NieR). The game is developed in collaboration between Square Enix and PlatinumGames, which is said to be “amplifying the action-oriented combat and building a beautifully diverse visual experience that will fully harness the graphical power of the PlayStation 4”. You may already know PlatinumGames from critically acclaimed titles such as Bayonetta, Metal Gear Rising: Revengeance and Vanquish.

NieR Automata is developed exclusively for PlayStation 4.

Categories: Nier

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1 reply »

  1. My God, if this team is allowed to do a Drakengard, or even a remake of the first game, the action and graphics will be spectacular. And this is still in development..! Totally not what I was expecting.

    On a side note, I’m properly intrigued how humanity managed to get round the near-certain extinction Father/Brother Nier triggered to rescue Yonah. And just what these ‘invaders from another world’ are….

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