Square Enix has released new Final Fantasy XV story trailer, featuring the theme song “Stand By Me” by Florence + The Machines. Final Fantasy XV is set in an enthralling world where fantasy meets reality, players will join Crown Prince Noctis and his comrades on an epic journey […]
It seems Chinese TVs have started to air Final Fantasy XV commercials earlier than expected or Square Enix is just virally marketing their upcoming event and the long-awaited new entry in Final Fantasy series. The first commercials reveal a free playable demo focussing on baby-chan Noctis’ dream and […]
Uncovered: Final Fantasy XV event will be arranged in Los Angeles tomorrow. The event will be revealing the long-awaited release date of the game, alongside many other surprises. Yoshitaka Amano has also created a new artwork for the game, featuring the summons and monsters from the title. Get […]
Umbra has announced that Square Enix licensed Umbra’s technology to boost graphics performance in Final Fantasy XV. Final Fantasy XV’s Luminous Engine utilizes Umbra’s visibility optimization technology — the engine has been specifically designed to allow the game to have high density, polygon rendering performance. Umbra’s technology is ensuring […]
Active Time Report Last night, the seventh installment of Active Time Report aired through Square Enix Presents. Final Fantasy XV game director Hajime Tabata and marketing manager Akio Ofuji talked about the villains of the game – the Niflheim Empire, which Noctis, Prompto, Gladiolus and Ignis will face […]
Final Fantasy XV will be returning to the spotlight as the next Active Time Report finally airs at the end of the month. Before the show, lead game designer Takizawa Masashi wanted to reveal some new details about battle system difficulties: “The equivalent to difficulty level settings […]
Square Enix has released the “ Location Hunting” video, a series of footage of the development team members scouting locations with in-game footage inspired by those experiences and how they actually impacted the game development: weather, lighting, animal behaviour and much more.