Set for release in early 2017, Square Enix announced that the upcoming action-RPG, NieR: Automata, will have a collaboration with Final Fantasy XV. As part of the collaboration, the Protagonist 2B will be able to wield Noctis’ iconic Engine Blade in the battle field. When equipping the Engine Blade, it will alter the evasion effects and damage display to match the style of Final Fantasy XV.
There are also plans to feature content from the NieR series in Final Fantasy XV Further updates will follow at a later date.
NieR: Automata is slated for release on February 23, 2017 in Japan and Early 2017 worldwide. If you are looking for getting a hands-on experience soon, Square Enix is planning to release a playable demo later this year. NieR: Automata will be available for PlayStation 4 and PC.
Automata follows a story where invaders from another world attack without warning, unleashing their secret weapon: the machines. In the face of this insurmountable threat, the human race is driven from the earth and takes refuge on the moon. The humans develop an army of android soldiers to fight back against the mechanical horde, but succeed only in slowing its advance. To break the deadlock, a new breed of android infantry is sent into the fray: the YoRHa squad. In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world.
Earlier this year, the composer Keiichi Okabe revealed that the original soundtrack for NieR: Automata has been finished. After discussing with the fans at Gamescom, however, he has decided to continue polishing the soundtrack even further to make it better and more amazing. More new music samples are shared nearer the game’s release.
NieR Automata‘s development team consists of producer Yosuke Saito (DRAGON QUEST X / NieR), director Yoko Taro (Drakengard / NieR), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY XIV /BRAVELY DEFAULT), game designer Takahisa Taura from PlatinumGames (Metal Gear Rising: Revengeance), and composer Keiichi Okabe from MONACA, (TEKKEN / Drakengard / NieR). The game is developed in collaboration between Square Enix and PlatinumGames, which is said to be “amplifying the action-oriented combat and building a beautifully diverse visual experience that will fully harness the graphical power of the PlayStation 4”. You may already know PlatinumGames from critically acclaimed titles such as Bayonetta, Metal Gear Rising: Revengeance and Vanquish.