Square Enix producer Yosuke Saito has announced that the Japanese Version of NieR: Automata has gone gold. As the game is now finished, it’s ready for the release in just less than two weeks on February 23, 2017 in Japan. NieR: Automata will be available for PlayStation 4 on March 10 in North America and March 10 in Europe. The playable demo is now available on the PlayStation Store as well.
At release there will be available two versions, Day One and Black Box – a collector’s edition including a YoRHa 2B Figurine, a hardback artbook, a Steelbook Case, Original Soundtrack featuring 13 live recorded songs from NIER and NieR Automata, Collector’s Box and bonus digital content.
Square Enix has also announced a collaboration with Final Fantasy XV as well. As part of the collaboration, the Protagonist 2B will be able to wield Noctis’ iconic Engine Blade in the battlefield. When equipping the Engine Blade, it will alter the evasion effects and damage display to match the style of Final Fantasy XV.There are also plans to feature content from the NieR series in Final Fantasy XV Further updates will follow at a later date.
Automata follows a story where invaders from another world attack without warning, unleashing their secret weapon: the machines. In the face of this insurmountable threat, the human race is driven from the earth and takes refuge on the moon. The humans develop an army of android soldiers to fight back against the mechanical horde, but succeed only in slowing its advance. To break the deadlock, a new breed of android infantry is sent into the fray: the YoRHa squad. In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world.
NieR Automata‘s development team consists of producer Yosuke Saito (DRAGON QUEST X / NieR), director Yoko Taro (Drakengard / NieR), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY XIV /BRAVELY DEFAULT), game designer Takahisa Taura from PlatinumGames (Metal Gear Rising: Revengeance), and composer Keiichi Okabe from MONACA, (TEKKEN / Drakengard / NieR). The game is developed in collaboration between Square Enix and PlatinumGames, which is said to be “amplifying the action-oriented combat and building a beautifully diverse visual experience that will fully harness the graphical power of the PlayStation 4”. You may already know PlatinumGames from critically acclaimed titles such as Bayonetta, Metal Gear Rising: Revengeance and Vanquish.