Kingdom Hearts III development moves to a new environment, confirms the director Tetsuya Nomura. Previously, the game was being developed on Square Enix’s own Luminous engine, but now the dev team is using Unreal Engine 4. The director didn’t specify reasons behind the change. One thing he mentioned though: the team had a few issues with the new engine and with the help from Epic Games, they were able to overcome them and continue the development as planned. Please, read KHInsider‘s translation below:
—Once more, may we ask about the state of development on KH3?
Tetsuya Nomura: It’s moving steadily along the estimated schedule. As an effect of us changing the game engine to Unreal Engine 4, which we did for several reasons, we had a lot of problems with the image creation, but we have been able to progress without incident with the collaboration of Epic Games.
The Luminous engine has been a big project for Square Enix and it’s being used in their upcoming flagship game, Final Fantasy XV. A few weeks ago, Hajime Tabata revealed the engine and the game team are integrated together, allowing them to develop both the game and the engine at same time. Since the engine is still unfinished, it might be problematic for other studios to use it. Since the teams are located in two different cities, Tokyo and Osaka, it makes the whole situation even more complicated. It’s possible that Square Enix might have saved Kingdom Hearts III from a delay, because both of team teams can work by themselves now. For example, there’s no need to ask help from the Luminous team or wait them to finish the engine before the KH team can continue their work.
Categories: Kingdom Hearts